効果データ置き場

🔸 徳の神殿 効果一覧 
                                                                                                                

Town Blessings Update (Darkstarrフォーラム投稿)
 プレイヤーオウンタウン(POT)に設置した Shrineのバフ効果は、家軒数の多少によって程度に違いが生じます。規模の大きな町で礼拝したほうがお得。
例:
軒数:1~9=バフ効果+310~19=バフ効果+420以上=バフ効果+5
Town Blessings Directory POT Shrine 申告フォーラム。
自分の住む町の近くのお役立ちPOTを調べてみては?

徳の神殿に関連して:
・Siege 徳の神殿のある町がカバリストの襲撃を受ける
 各Cavalistがどの町を襲っているのかわかります:
・Obsidian Cavalist
  • Dolus: The Cabalist of Deceit who causes confusion in the ranks, whose symbol is the Two Faces of Deceit.
  • Temna: The Cabalist of Despite who turns allies against each other, whose symbol is the Torn Heart.
  • Nefario: The Cabalist of Dastard (Cowardice) who strikes terror into those who dare oppose him, whose symbol is the Raised Arms of Capitulation.
  • Nefas: The Cabalist of Injustice who causes enemies to beg for mercy, whose symbol is Imbalance.
  • Avara: The Cabalist of Punishment who inflicts huge amounts of damage that lingers for long amounts of time, whose symbol is the Flail.
  • Indigno: The Cabalist of Dishonor who generates large clouds of poisonous gas, whose symbol is the Poisoned Chalice.
  • Corpus: The Cabalist of Carnality who forces opponents to “disrobe”, therefore losing all their defensive protection, whose symbol is Intercourse.
  • Fastus: The Cabalist of Vanity who mesmerizes opponents, whose symbol is the Vortex of Self Absorption.
 
🔸  Lost Vale 出現予定表
R57の変更で、Lost Valeは11時間おきと28時間おきの組み合わせで出現することになりました。(わけわからん)
https://www.shroudoftheavatar.com/forum/index.php?threads/lost-vale-not-on-new-11-hour-schedule.140206/#post-1138083

Lost Vale Crystal Ballを持っている人は入り口が出現するとわかるようになっています。

アメリカ標準時間
Saturday 6:00 am, 12:00 noon, 11:00 pm
Sunday 10:00 am, 4:00 pm
Monday 3:00 am, 2:00 pm, 8:00 pm
Tuesday 7:00 am, 6:00 pm
Wednesday 12:00 midnight, 11:00 am, 10:00 pm
Thursday 4:00 am, 3:00 pm
Friday 2:00 am, 8:00 am, 7:00 pm

場所:Brittany方面からNightshade Passに向かう道ぞいの野原に入り口が出現します。
    ゲートは1時間開いています。












🔸 ルーン文字


🔸 毒武器スキルに使用する毒ポーションの効果:
 フォーラムに役立ちそうな毒スレがあったので(#16の投稿など)
https://www.shroudoftheavatar.com/forum/index.php?threads/question-about-poison.164061/
  • Stinging Poison(痛痒の毒): 従来の毒より弱いもの。DOT効果。
  • Deadly Poison(致死性毒): 従来の毒と同等の威力。DOT効果
  • Numbing Poison(神経麻痺毒): DEXデバフ
  • Corpion Poison(サソリ毒): 瞬間ダメージ。高威力。
  • Paraluzing Spider Venom Poison(蜘蛛麻痺毒): 瞬間ダメージ。中威力&攻撃速度デバフ。
  • Chaotic Corruption Poison(カオス崩壊毒): ヒット時にカオスボルトと同様のランダム異常効果
  • Festering Death Poison(腐食致死性毒): グレーターポイズンの効果に加え、ヒールデバフ効果。

🔸 フードバフ 食べ物の効果
Food Buff
Sotawiki/food : http://sotawiki.net/sota/Food
R82のElrond氏投稿の Food Buff スレ:
 各フードのスクリーンショット付きなので新効果調べに!
🔸 マスターワーク/エンチャントの効果
Ongoing Enchant and Masterwork List(Corp Por氏投稿)
https://www.shroudoftheavatar.com/forum/index.php?threads/ongoing-enchant-and-masterwork-list.61125/

🔸 アーティファクト一覧(効果も)
ARTIFACT DATABASE - NO DISCUSSION PLEASE(Corp Por氏投稿)
https://www.shroudoftheavatar.com/forum/index.php?threads/artifact-database-no-discussion-please.78112/
Artifact Database - Reboot  (Lord Andernut氏投稿)
https://www.shroudoftheavatar.com/forum/index.php?threads/artifact-database-reboot.132158/
R88あたりから、アーティファクトの仕様に大幅変更がはいりました。そのため上記のスレッドは旧情報になります。
・アーティファクトが強くなりすぎたため、クラフト品とバランスをとるため調整。
・全体的に性能をダウンし、ドロップ率をアップ。
・アーティファクトのサルベージで確率でImbued Gem/Jewel入手、クラフトで使用すると特殊効果を得られる。
・既存のアーティファクトはレガシー化、サルベージで新性能品として使用可に。
・アーティファクト出現がランダムから特定の相手/場所/クエストに変更。
  SotA日本語wikiさんにまとめ記事有り
  R88 R89 R90  R91
・アーティファクトのサルベージでImbued Gem/Jewel
 Common: 10% Chance, 1 Gem or Jewel
 Uncommon: 50% Chance, 1 Gem or Jewel
 Rare: 100% Chance, 1 Gem or Jewel
 Legendary: 100% Chance, 2 Gems or Jewels
 Epic: 100% Chance, 3 Gems or Jewels

🔸 Imbued Gem の効果一覧
🔸 Imbued Gem のレシピ入手先
・Imbued Atenism Gem Recipe: Phoenix
・Imbued Chaos Gem Recipe: Obsidian Panopticon 
 (Obsidian Watch Commanderが高確率)
・Imbued Gaiaism Gem Recipe: Green Dragons
・Imbued Lunaism Gem Recipe: Shadow Creatures
・Imbued Necromancy Gem Recipe: Cabalists
・Imbued Sorcery Gem Recipe: Lord British’s Castle
・Imbued Tempestry Gem Recipe: High Tier Water and Ice Elementals
・Imbued Thaumaturgy Gem Recipe: Automatons, Clockwork Dragons
・Imbued Theurgy Gem Recipe: Well of Aldur
Imbued Jewels Recipe: Supply Bundles

🔸 素材効果                        (×個数)
(source: SotAcraft)
データが古いので、再検証中。紫字がR56確認済み分。赤字R67

Armor

 金  属    Metal

  Sheets, Coils
  • Iron             : 2% Damage Resistance
  • Copper        : 0.5% Weapon Damage                                                 
  • Bronze         : 1% Weapon Damage,              2% Damage Resistance
  • Meteoric      : 5% Damage Resistance
  • Constantan : 1% Weapon Damage,              5 Focus
  • White Iron  : 2.5% Damage Resistance,       5 Health
  Bindings
  • Iron             : 0.3% Damage Resistance
  • Copper        : 0.1% Weapon Damage
  • Bronze         : 0.2% Weapon Damage,              0.6% Damage Resistance
  • Meteoric      : 1.2% Damage Resistance
  • Constantan : 0.2% Weapon Damage,           5 Focus
  • White Iron  : 0.3% Damage Resistance,       5 Health
 革・布 Leather・Cloth

  Yards, Bolts
  • Leather :               0.25 Combat Dodge Modifier
  • Hard Leather :      0.4 Combat Damage Modifier,  1%Weapon Damage
  • Supple Leather :   0.4 Combat Damage Modifier,  0.4% Weapon Critical Chance
  • Cotton                    3 Focus バグ?
  • Carapacian Cloth: 1.5% Focus,  0.4% Spell Critical Chance
  • Fustian Cloth:       2% Focus 2.2%?
     Straps
  • Leather :                0.125 Combat Dodge Modifier 
  • Hard Leather:        0.4% Weapon Damage
  • Supple Leather :    0.2% Weapon Critical Chance
  • Cotton :                 10 Focus
  • Carapacian Cloth0.4% Spell Critical Chance
  • Fustian Cloth :      15 Focus

ベルト
  • Cloth        :+6INT
  • Leather :+6DEX
  • Heavy :+6STR  

指輪/首飾り
  • Copper         :4DEX
  • Bronze         :4DEX、+2STR
  • Constantan :4DEX、+2INT
  • Iron                :4STR
  • Meteoric Iron  :4STR、+2DEX
  • White Iron :4STR、+2INT
  • Gold                :5INT
  • Silver        :1INT、+5魔法耐性

Weapon

  Sword, Polearm, Bladgeon

     Blade  (1Hand)
  • Iron :            2 Weapon Damage
  • Copper :       1 Weapon Damage,  5% Weapon Critical Chance
  • Bronze :       3 Weapon Damage, 5% Weapon Critical Chance, 5% Weapon Critical Damage
  • Constantan : 3 Weapon Damage, 1% Spell Critical Chance, 1% Spell Damage
  • Meteoric :    5 Weapon Damage, 0.3 Damage Resistance
  • White Iron : 2.5% Focus, 0.5 Damage Avoidance
  • Bandit :        1 Weapon Damage, 7.5% Weapon Critical Chance
  • Sturdy Axe Blade      :1 Weapon Damage, 5 Strength, 5% Poison Effectiveness
  • Sturdy Mace Head     :1 Weapon Damage, 5 Strength, 5% Bludgeon Stun Effectiveness
  • Sturdy Hammer Head:2 Weapon Damage, 5 Strength
  
   Blade (2Hand)
  • Iron :           3 Weapon Damage
  • Copper :       2 Weapon Damage, 8% Weapon Critical Chance
  • Bronze :       5 Weapon Damage, 8% Weapon Critical Chance, 8% Weapon Critical Damage
  • Constantan: 5 Weapon Damage, 2% Spell Critical Chance, 2% Spell Damage
  • Meteoric:    8 Weapon Damage, 0.6 Damage Resistance
  • White Iron: 4% Focus, 1 Damage Avoidance 
  • Torc'Dawl's Two-handed Hammer Head: 6 Weapon Damage, 10 Strength
  • Torc'Dawl's Two-handed Axe Blade :6 Weapon Damage, 10 Strength 
     Hilt
  • Iron :            0.5 Weapon Damage
  • Copper :       1% Weapon Critical Chance
  • Bronze :       3% Weapon Critical Chance
  • Constantan : 20 Focus
  • Meteoric :    1 Weapon Damage
  • White Iron : 2.5% Focus
  • Elven :         3 Dexterity, 3% Weapon Critical Chance

     Handle 
  • Maple :             2.5% Weapon Damage
  • Pine :                1% Weapon Critical Chance
  • Hard Maple :   4% Weapon Damage,  0.1 Damage Resistance
  • Rock Maple :   7.5% Weapon Critical Damage, 0.1 Damage Resistance
  • Grey Pine :       3% Weapon Critical Chance, 0.5 Damage Avoidance
  • Crimzon Pine20 Focus
  • Savage Handle : 5 Strength , 7.5% Weapon Critical Chance
  • Mossy Green Handle : 100 Health, 0.5 Combat Health Regen

 Bows

    Bowstaff
  • Maple :             5% Weapon Damage
  • Pine :                5% Weapon Critical Chance
  • Hard Maple :   10%  Damage Resistance, 0.1 Damage Resisitance
  • Rock Maple :   10% Weapon Critical Damage, 0.1 Damage Resistance
  • Grey Pine :       7.5% Weapon Critical Chance, 2% Damage Avoidance
  • Crimson Pine : 20 Focus
     Bowstrings(2)
  • Cotton :                   5% Attack Speed
  • Fastian Cloth :       20 Focus
  • Carapacian Cloth : 2.5% Spell Critical Chance
  • Leather :                2.5% Weapon Critical Chance
  • Hard Leather :       10% Ranged Weapon Range
  • Supple Leather :    5% Weapon Critical Chance
  • Elven                :    3 Dexterity, 5% Weapon Critical Chance
  • Imbued Elven - Precision : 5 Dexterity, 5% wepon Critical Chance, 5% Aimed Shot Damage
  • Imbued Elven - Speed      : 5 Dexterity, 7.5% Attack Speed, 5% Rapid Fire Damage
 
 Wands (1hand) (1 gem socket)
       -15Magic Fizzle Chance, -10% Basic Magic Reagent Use Chance
 Staffs (2 hand) (2 gem socket)
       -30Magic Fizzle Chance, -20% Basic Magic Reagent Use Chance,

   Heardwood (Staffs:x2, Wand:x1)
  •  Maple :            +5% Spell Damage
  • Pine :                +2.5% Spell Critical Chance                         
  • Hard Maple :   +7.5% Spell Damage, +0.1 Damage Resistance
  • Rock Maple :   +12.5% Spell Critical Damage, 0.1 Damage Resistance
  • Grey Pine :       +5% Spell Critical Chance, 1 Damage Avoidance
  • Crimson Pine : +7.5% Focus
  • Ashen :             -12.5% Regent Use Chance,  +5% Spell Damage, 15% Focus

    Straps
  • Leather : 0.125  Combat Dodge Modifier
  • Hard Leather : 0.4% Weapon Damage Bonus
  • Supple Leather : 0.2% Weapon Critical Chance
  • Cotton : +10 Focus
  • Carapacian Cloth : 0.2% Spell Critical Chance
  • Fustian Cloth+15 Focus

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